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SWFSound> <SWFShape->setRightFill()
Last updated: Fri, 18 Jul 2008

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The SWFSound class

Introduzione

SWFSound.

Sommario dellla classe

SWFSound
class SWFSound {
/* Methods */
SWFSound __construct ( string $filename , int $flags )
}

Indice dei contenuti

  • SWFSound — Returns a new SWFSound object from given file


add a note add a note User Contributed Notes
SWFSound
egonbraun a t gmail d o t c o m
14-Aug-2008 06:52
Just an example of how to use this class. It just cerates a serie of three images with a background sound in each one of them.

<?php
    $movie
= new SWFMovie();
   
$movie->setRate(1);

   
$img1 = new SWFBitmap(fopen('./tmp/img1.jpg', 'rb'));
   
$img2 = new SWFBitmap(fopen('./tmp/img2.jpg', 'rb'));
   
$img3 = new SWFBitmap(fopen('./tmp/img3.jpg', 'rb'));
   
$snd1 = new SWFSound(fopen('./tmp/1.wav', 'rb'), SWF_SOUND_22KHZ|SWF_SOUND_16BITS|SWF_SOUND_MONO);
   
$snd2 = new SWFSound(fopen('./tmp/2.wav', 'rb'), SWF_SOUND_22KHZ|SWF_SOUND_16BITS|SWF_SOUND_MONO);
   
$snd3 = new SWFSound(fopen('./tmp/3.wav', 'rb'), SWF_SOUND_22KHZ|SWF_SOUND_16BITS|SWF_SOUND_MONO);

   
$s = $movie->startSound($snd1);
   
$s->loopcount(1);
   
$s->loopinpoint(1 * 100);

   
$i = $movie->add($img1);
   
$i->setDepth(1);
   
$movie->nextFrame();
   
   
$s = $movie->startSound($snd2);
   
$s->loopcount(1);
   
$s->loopinpoint(1 * 100);
   
   
$i = $movie->add($img2);
   
$i->setDepth(2);
   
$movie->nextFrame();
   
   
$s = $movie->startSound($snd3);
   
$s->loopcount(1);
   
$s->loopinpoint(1 * 100);
   
   
$i = $movie->add($img3);
   
$i->setDepth(3);
   
$movie->nextFrame();

   
$movie->setBackground(0xff, 0xff, 0xff);
   
$movie->setDimension(130, 97);
   
$movie->add(new SWFAction("gotoFrame(0); play();"));
   
$movie->nextFrame();

   
$movie->save("bw.swf");
?>

SWFSound> <SWFShape->setRightFill()
Last updated: Fri, 18 Jul 2008
 
 
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